![]() A player can be attacked by a single, or even multiple zombies well over the usual limit and will not die as long as they do not get hit too many times at once. This unique system allows the player to survive far more more hits than the normal four (or five, as seen in some versions of Zombies). Instead of the typical system as is used today of increasing the player's health to 250 points, the player's health regeneration rate is massively boosted, with the duration from damage to full health reduced significantly, and the rate at which health is regenerated boosted. Unique to the original World at War versions of Verrückt and Shi No Numa, Juggernog functioned differently on those two maps. At Tier 4 the player's armor durability is increased by 25%, and at Tier 5 the player is not downed on a lethal hit but instead has their armor depleted and health reduced to 1. Tier 2 increases the amount of Armor that Armor Plates replenish by 25% and Tier 3 increases health by 100 points. ![]() The Tier 1 upgrade reducing the duration of status effects, such as the toxin damage caused by Plaguehounds, by 50%. At its base tier, it increases hitpoints by 50 points. Because of this, when using this guide, subtract one hit from all the values listed above to get the proper damage values for World at War, Black Ops 1 and Black Ops 2.Ĭall of Duty: Black Ops Cold War introduces an upgrade system for the perks. In games prior to Black Ops 3, the player could survive a single hit from a normal zombie, and go down on the second hit. In games past that, the player can survive two normal hits and go down on the third. As a side note, all of the damage values listed above are listing post-Black Ops III health values. Players often prioritize getting this perk first, particularly as players get to higher rounds as zombies start to increase in both strength and numbers. (Black Ops 2 only)Īs it increases player health, it is generally one of the most used Perks. Cerberus - Twenty-nine hits, going down on the thirtieth.Enraged: one hit, going down on the second. Thrasher - Normal: Two hits, going down on the third.Margwa - Slap: Two hits, going down on the third. ![]()
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